

Even Photoshop is not very expensive, Photography plan will cost you around 120 bucks a year and you get Photoshop and Lightroom on all you devices, 20gb cloud storage you can use to sync your files between devices, free fonts. The biggest factor that stop Krita to become popular and probably will never become popular in digital art industry is because there are so many other apps you can get for very cheap that just as good if not better like CSP, Procreate, Affinity suite. Talk about it, share your art if you can, anything to get the name out. So really, all I'm saying is Krita just needs more vocal people to help push that bubble out. They made demos, films, VFX, sculpts, everything they could, and eventually it got in the ears of the right people who spread the message around that "hey, this free tool is actually really good!" It is making huge waves in the industry now and probably going to de-throne a number of big software pretty soon if it keeps going like that, but it took 20 years and it only happened after (admittedly) a complete makeover, and people really being willing to push the limits of what the software could do, and showcasing it all. Just think of Blender for example (am a 3D artist). Then there's the very painterly software users (Corel Draw, ArtRage, Rebel, etc.) who were also after specific things.īc Krita is newer there haven't been many peopleī) proving the capabilities they were looking for in practice yet/lack of reach/sharing outside the Krita bubble CSP has a lot of features optimized for comic making, so it attracted a lot of people off that space (and possibly took a bunch from SAI too for the less expensive version, just bc of the style). People used Photoshop bc back in the day it was THE software for everything painting/retouching (and one time buy too). It mostly boils down to reach and marketing really. Just some apps have a big social presence that make them seem much bigger than they actually are, while others have little social presence. But does that actually reflect reality? The same applies with Krita. Now of course how that research is presented by those who buy them is a different story.Įdit: To give a good example, if you ask someone from the US what the top sports are, they would tell you American Football, Baseball, Basketball, Hockey and Soccer would come there down last. If anything, if they aren't accurate, no one will buy their research papers. Market research firms make money selling their research papers, so they have 0 financial gain from picking favorites. But in the paid category, Krita would easily steal quite a lot of commission. They don't mind putting Krita #1 in the free category cause it isn't taking any commission away. Cause the thing about these blogs is they get commission on sales. Of course it is possible Krita was left out on purpose. Krita beats both photoshop and procreate in digital painting marketshare.Īnd that chart comes from a market research firm who specializes in these kind of things, you can't compare it to wannabe freelance writers posting on a blog who don't even communicate amongst themselves: Do note there is things like photoediting, vector graphics and etc are not part of that. The graphic is talking about Digital Painting Software marketshare. Also look up student discounts, they may shave off a fair bit if you are a student

If you're gonna do UX stuff you may also need Illustrator (vector tools in Krita suck major ass), so that'd definitely be worth the investment. Professionally you'd want to avoid being rusty because it makes working a pain


#Krita software animation professional
One more thing, the professional world still expects you to know a fair bit about PS and UI-wise it's not as 1:1 to Krita as you might think. Really, I'd just say try both (I think you can still get a 30 day trial) and see for yourself. PS also has some functionality like layer comps, content aware fill, AI selection tools that just make life easier when you have to quickly make stuff. But at least on my computer with a very decent graphics card it just starts complaining, crashing etc. Krita is great when you have up to like 20 layers with no clipping masks or blend modes. But have spent my fair share of hours in both. So, I'm no professional in either program.
